![]() Holding down your fingers for longer extends your jumps, sending you soaring through the air as the level warps and creates itself underneath you. Tapping on the left of the screen jumps you left, tapping the right sends you right, and tapping both jumps you forward. Unlocking particles unlocks new levels with different constraints, tougher set-ups, and their own unique styles. Get enough energy and you unlock the particle you're looking for. You play a professor wearing a tweed jacket who's sprinting down the inside of a particle accelerator, leaping from platform to platform to snag energy. Boson me aroundīoson X is an endless-runner that's tangentially about science. It's a new high score, the game tells me. There's a poof of pixels and my run ends. And then I get hit by a bolt of lightning. It's a handful of seconds away, easily within reach. I leap across a gap, darting left to land on a disappearing platform, then double-press to punch-it across the next gap.Īhead of me a blue block, an energy tile, slides into place. I only need to touch another energy tile and I'll have unlocked this particle. Steam achievements are given for the successful completion of each level.There's a brief moment when I glance up at the energy counter in the top corner of the screen and my palms start to sweat. Players may also choose to simply fall off the platform or run into a wall to end the level and move on to the next one. Players may compete for a top spot on the global leaderboards by continuing to progress through the level and filling up the meter even more, however, this is not necessary. Once the player has filled the completion bar for a given level, it does not end, but rather speeds up. Additionally, some levels have fewer than the standard eight or ten platform lanes to bounce between, reaching all the way down to two lanes. Certain levels will also include red platforms that begin to fall once the player lands their character on them. Some levels, however, include not only platforms of various heights and gaps between them, but a rotating beam that must be dodged or walls that prevent the player from moving or seeing through that section. Each level has a different set of patterns and speed at which those patterns approach to challenge the player with, as is expected of any runner. Levels vary significantly in pattern, speed, additional hazards, and shape. Within each group, the same six particles are found: Geon, Acceleron, Radion, Graviton, Y Boson, and X Boson. There are the standard particles, Dark particles, and Anti-particles, each group being progressively more difficult. Levels are broken down into three groups of six. Character choice does not affect gameplay in any way. Players may choose their protagonist, given the option of a male scientist, a female scientist, and a robot. Reaching the blue spaces are easier said than done, each level is randomly generated and platforms constantly fall from the sky, meaning that it is impossible to view too much of the course up ahead.Players can jump in three directions (Forward, left or right) jumping left or right causes the level to rotate however it can only rotate once per jump. Like in that game, the player is running inside a 360 loop with platforms on all side, the goal of each level is to discover the element within each level, the player accomplishes this by running on certain blue platforms spread across each level until a meter reaches 100% or above. Boson X is an endless runner game which is similar in concept to the special stages of Chaotix.
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